JOBS Wanted

3D Generalist / FX Artist (experienced in PostProduction / GameDEV / Augmented Reality /RealTime Projects)

Artem Tkachevby 3 years ago
CV and Portfolio: http://www.artemtkachev.com
Behance account: https://www.behance.net/ArtemTkachev/

Personal Data:

Name: Artem Tkachev

Portfolio: http://artemtkachev.com/

Location: Saint-Petersburg

Languages: English, Russian

Willingness to travel: Yes

Willingness to relocate: Yes

Contacts: art.tkachev@bk.ru

Experience:

– 2009 – 2010 “СТВ” Film Company as a 3D Artist

– 2010 – 2012 Freelance as a 3D Artist

– 2010 – 2011 Startup. Web-project as a Head of development

– 2012 – 2014 TRANSAS as a 3D Artist

– 2014 – 2014 AM-DIGITAL as a Head of 3D Production

Technical skills (GameDev):

– Hard-surface modelling (High-Poly/Low-Poly)

– Organic Sculpting

– Retopology

– High-Quality unwrapping of 3D models

– Creating high-quality textures:

– Creating Diffuse/Normal/AO/Specular maps

Technical skills (Post-Production):

– A complete grasp of color space and knowledge of how to correctly work with Log/Lin/sRGB spaces

– Experience of work with film footages and understanding all vital things such as:

Gamma / File formats /Grain / Look Up Table/ Noise / Lens Distortion / HDRi

– High-Poly Modelling

– Lighting Setup

AO/Lighting Baking

– Rendering passes

– Rendering by layers

– Compositing (Mrg, CC)

Organizational skills:

- A complete grasp of production pipeline for film and games

– Leadership experience in projects related to visual content (Augmented Reality/Web):

– Work experience with Version Control Systems (SVN)

– Work experience with various Task Manager software

– Understanding of the prototyping process (for game production)

– Familiarity with Agile Management (Scrum)

– English/Russian Knowledge

Education:

2006 – 2011 Saint-Petersburg University of Humanities and Social Sciences Director of Multimedia Programs (Bachelor’s Degree – 5 years of studying)

2008-2010 Individual lessons with a teacher who has vast practical experience (more than 10 years) in Post-production and GameDev.

2008 Autodesk Authorized Training Centre

2014 Destruction Dynamics online workshop by Allan McKay:

Software:

Maya
3Ds Max
MentalRay
ZBrush
TopoGun
Photoshop
dDo
nDo2
XNormal
UV LAYOUT
ThinkingParticles
RayFire
FumeFx
Nuke
After Effects
Adobe Premiere
Adobe Audition

Contact: art.tkachev@bk.ru
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