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3D Modeler & Texture Artist- Animal Characters

Stormie Millerby on Jun 10, 2019
Burbank, United States
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Job Category
Job Type
Career Level
Pay / Salary
Experience Required
3+ Years
Job Description
About Us: 

Mousetrappe is on the cutting edge of multi-media production, working with top theme park and cultural experiences to produce state of the art content around the world for everything from theme parks to museums to live entertainment. We do this by amassing teams of creative, inspiring, hard-working, and focused people who believe in the power of storytelling to bring life and dimension to otherwise static experiences. Our culture is based on collaboration, creativity, performance and having a positive impact not only for our clients, but the people who experience our work first hand as theme park goers, museum aficionados, thrill seekers and more. 

Position Details: 

We have an upcoming freelance/contract-based position for an experienced 3D modeler and texture artist specializing in organic and animal forms. The position will begin in early July and will run for approximately 8 weeks. As a 3D modeler you will be responsible for creating virtual animal-based characters, as well as creating and applying their final texture assets. You will be breathing life into sketches and concept art. You will be working collaboratively in a team with other talented artists and technicians. You must be well versed with industry standard 3D modeling programs and tools. Good spatial skills and a well honed sense of design will help you succeed.


Create and manage digital assets
Interpret concept art and sketches to create virtual characters, environmental elements, and props
Follow design guidelines, asset naming conventions and other technical constraints
Prototype and iterate on models and characters based on feedback from team members
Optimize, refine and correct model geometry
Work with artists, animators and programmers to execute projects on time
Create textures and UV maps
Keep abreast with the latest developments in 3D design, capture and modeling tools and technologies

Expert level knowledge of 3D design and animation tools such as Maya, Zbrush, Mari, Substance Painter, etc.
An eye for detail and good visualization skills
Ability to take feedback and make changes as required
Fast and efficient
Experience with Redshift Render workflow
Familiarity with animation techniques and pipeline
Good communication skills
Minimum 3 years of experience in 3D design and modeling
MUST be local to LA as this is a short-term position, no relocation or remote work possible.
Submit the Following for Consideration:

Link to Sample of Work and/or Portfolio
Current Resume
Desired Freelance Rate
No agencies and no calls please. Do not send duplicate applications, samples or emails through our website.

Due to a typical large volume of responses, only candidates under consideration will receive reply. To all others we appreciate your interest and thank you in advance.
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