Job Offer

3D Artist - Cinematics - Psyonix (Rocket League)

Marina Shamashevichby on Nov 28, 2018
Company
Psyonix
Location
SAN DIEGO, United States
Employer Privacy
Please do not call, visit or contact employer directly.
Job Category
3D : Animation-Modeling-Texture
Job Type
Full Time
Career Level
Experienced
Pay / Salary
Annual Salary
Experience Required
3+ Years
Job Description
Based in San Diego, CA, Psyonix is a critically-acclaimed independent video game developer and leading experts in Unreal Engine technology. For more than a decade, the studio has been a driving force behind some of the most successful games in the industry, including Gears of War, Mass Effect 3, XCOM: Enemy Unknown, Bulletstorm, Unreal Tournament III, Unreal Tournament 2004, and the award-winning Sports-Action hit, Rocket League®. Check us out at https://psyonix.com/!

Psyonix is seeking a 3D Artist to join our Publishing Creative Services team to work on cinematics for Rocket League! This opportunity is ideal for a highly creative, multi-disciplined 3D artist who has a broad knowledge of 3D art ranging from modeling and animation, to VFX and cinematics. You will work closely with an array of teams including video, audio, marketing, art and design to develop and build content for trailers, marketing videos, and other video related content to grow the Rocket League brand. You will be responsible for creating 3D assets to maintain and strengthen the production value of our marketing content. Our ideal candidate must be collaborative and self-driven.

Essential Duties & Responsibilities:
• Create 3D cinematic videos to completion including scene building, modeling, texturing, and lighting, with emphasis on animation and VFX, to deliver approved concepts
• Create compelling scenes paying close attention to pacing, camera work, sense of motion, action and atmosphere
• Build shots from in-game data such as replays and screen capture for use in marketing video content
• Edit action based sequences for all cinematic projects
• Work closely with directors, leads and artists across multiple departments to brainstorm and solidify ideas for trailers and other cinematic projects
• Pitch cinematic concepts to relevant stakeholders for final approval
• Help to advance the visual style, themes and brand identity for all Psyonix titles
• Maintain a continued organized archive of scenes, shots and b-roll for internal and external use

Requirements:
• 3+ years of experience in the video game, entertainment and/or advertising industry
• A broad knowledge in 3D production software such as Maya, 3ds Max, or other related programs
• Creative and technical skills as a 3D generalist; capable of scene building, camera work, animating, modeling, texturing, lighting and visual effects
• An excellent understanding of cinematography, timing, and visual storytelling
• A strong 3D art portfolio or demo reel displaying applicable work
• Deep knowledge of cinematic and video pipelines
• Experience with editing and post-production software such as Premiere Pro and After Effects or other related software
• A talent for cinematics and the ability to be creative while working closely with a team
• Ability to work on multiple projects simultaneously and prioritize tasks
• Ability to take direction and incorporate feedback
• Balance quality and efficiency while working under tight deadlines

Pluses:
• A bachelor’s degree or equivalent experience in film/games or related field
• Unreal 3 and/or 4, Cinema 4D or other additional 3D related software
• Strong analytical skills with the ability to understand how the cinematics would be received by our audience
• Understanding and knowledge of marketing
• Has a passion Rocket League and video games in general

Please note, this is an in-house position.

To apply, please visit: https://psyonixhr.wufoo.com/forms/3d-artist-cinematics/
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