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Senior Unreal Engineer - The Third Floor - Los Angeles

Jasmine Coppinby on Nov 2, 2018
The Third Floor
Los Angeles, United States
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Job Category
Job Type
Full Time
Career Level
Pay / Salary
Annual Salary
Experience Required
5+ Years
Education Required
Bachelor's Degree
Job Description
The Third Floor visualizes stories at every stage of their creation, from storyboards to post-production, we collaborate across the globe to explore narrative; design shots; and create technical solutions to help build award-winning visuals and immersive experiences.

The Third Floor is looking for a top level Senior Unreal Engineer to join our Pipeline department and help bring us to the next level of innovation and tech within our Film, TV and Immersive departments. A highly skilled and motivated programmer and designer to help compile custom builds and implement them using the Unreal Engine.


Manage and maintain company’s custom build of Unreal Engine
Design, implement and test custom UE tools for the company’s real time workflow
Development of our custom AR & VR UE apps
Provide experienced recommendations on development schedule
Assist with R&D as it relates to real-time productions at TTF.
Support multiple projects utilization of our custom UE tools.
Assist with development & maintenance of technical design documentation.
Potential oversee a team of developers working concurrently on engine work
Investigate and create new tools and technologies to improve efficiency and power our next generation of content.
Ensure tools and code are production ready, optimised and documented
To identify technical and developmental risks / obstacles
Optimize iteration times, and improving existing systems for performance, memory usage, and user experience
Welcome new challenges and working independently or across disciplines to both investigate issues and identify solutions

Essential Requirements:

Minimum 5 years expert programming with the Unreal Engine, customizing and extending code base.
Expert knowledge of C++ & C# programming.
Experience with Autodesk Maya and it’s integration into Unreal Engine.
Knowledge and ideally experience of developing AR applications, including Apple AR Kit
Experience creating and maintaining an automated build process.
Strong 3D math, optimization, debugging and problem-solving skills.
Experience with Perforce
Experience with other project management tools and techniques (Agile / Scrum, Jira / Trello, Hansoft & Shotgun etc.).
Able to think creatively and resolve technical challenges and limitations.
A desire to learn new innovative technologies to improve personal development and skills.
BS or MS in Computer Science, Computer Engineering, Software Engineering, Math, or other related fields.
Experience developing across multiple VR / AR systems preferable such as Oculus Rift, HTC Vive, PlayStation VR, Gear VR and Google Daydream, etc.
Personal Characteristics

Agility – Flexible, capable of jumping in and running with multiple task simultaneously.
Self-managed, self-motivated, enthusiastic and passionate.
Must be willing to listen and learn, can research complex problems and bring solutions.
Be courageous, persevere, experiment, try and re-try.
Strong understanding of industry trends, techniques, and stays up-to-date.
Enthusiastic and willing to make their mark.

U.S. Applicants only: TTF participates in E-Verify and we will provide the Social Security Administration (SSA) and, if necessary, the Department of Homeland Security (DHS), with information from each new employee’s Form I-9 to confirm work authorization. All documents provided for proof of work authorization must be current and unexpired. We cannot accept expired proof of identity.

IMPORTANT: If the Government cannot confirm that you are authorized to work, TTF is required to give you written instructions and an opportunity to contact DHS and/or the SSA before taking adverse action against you, including terminating your employment.
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