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Unreal Engine Artist - Trixter Berlin

Laila Sleiman Sanzby on Jun 28, 2018
Berlin, Germany
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Job Description
TRIXTER Berlin is currently looking to hire experienced Unreal Engine Artists.
Booking time: Asap
Location: Berlin

The product we're creating is not a game - we are creating fictional in-game scenes for a live-action film, and we are using Unreal as the Game-Engine. The shots created will not require live-rendering. We are not striving for Photo-Realism – the look of the shots will be comparable to late PS3-generation games, or early PS4-generation games.


• Importing rigged and animated characters from Maya into an existing Game world running in Unreal Engine.
• Staging the characters and placing cameras.
• Optimizing the shots within the context of a given scene.
• Tweaking textures/materials and the existing lighting.
• Minor simulations.
• Exporting the shots as image sequences.
• Comfortable in working with deadlines.
• Ability to work in a collaborative environment.


• Excellent knowledge of Unreal Engine and Maya.
• Knowledge of CG and Game industry is a major plus.
• Self-driven, good communicator, and a great-team player.
• Excellent organizational and communication skills
• Ability to perform multiple tasks, set priorities and problem solving
• Able to organise own workflow in a meticulous manner.
• Good communication, organizational, time management and interpersonal skills.
• German and English language skills.
• Valid EU-working permit.

If your experience matches above description, we are looking forward to hearing from you!
Please send your CV, demo reel and earliest commencement date by email to
Trixter | Recruitment Team
Job is On Location
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