Job Offer

Unreal Engine Technical Artist

Jia Guanby on Feb 28, 2018
Company
PIXOMONDO
Location
Los Angeles, United States
Employer Privacy
Please do not call, visit or contact employer directly.
Job Category
3D
Job Type
Full Time
Career Level
Experienced
Pay / Salary
Hourly
Job Description
Job Requirements:

• Solid understanding of lighting, particle systems, postprocesses, material setup and general workflows inside UE4.
• At least 2 years of experience in the industry working with blueprints/ Unreal Engine.
• BA in art or related field or equivalent experience.
• Strong plug-in writing skills or understanding of C++ in a UE4 environment is a plus.
• Knowledge of Maya with a core understanding of the inner workings of the tool.
• Understanding of animation pipelines, including character and environment setups.
• Excellent communication skills.
• Solid organization skills with adherence to file structures, naming conventions and other established protocols.
• Excellent ability to self-manage and meet deadlines.
• Portfolio/website demonstrating technical artistic ability that includes Unreal based work.

Job Responsibilities:

• Utilize Unreal's blueprints and sequencer tools to implement characters, stage elements and scripted events in different environments.
• Apply a broad range of skills with Autodesk products to ensure assets translate properly into Unreal.
• Problem solve and determine out-of-the-box solutions for complex technical requirements.
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