Job Offer

Digital Matte Painters (DMPs) or Environment TDs

MPC Filmby on Feb 7, 2018
Vancouver, Canada
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Job Category
Job Type
Full Time
Career Level
Pay / Salary
Annual Salary : $54,080.00 - $80,000.00
Job Description
Company Description

With offices all over the globe, (Moving Picture Company) MPC is one of the world's leading visual effects (VFX) studios, creating award winning, high-end VFX for the advertising industries. We are constantly looking for the best talent in the world, enthusiastic people that come in everyday to be a part of some of the best work in the industry. Our teams in Vancouver, and throughout our global network of studios, produce creative, visually stunning and technically challenging VFX and digital projects of the highest quality, and we are looking for candidates with a desire to be involved in the success of these projects.

Job Description

Digital Matte Painters (DMPs) and Environment TDs are responsible for creating photo-realistic environments, elements and textures to augment live action plates, or to stand on their own as fully digital shots. We use a wide range of techniques and tools as part of a tightly integrated environments department - from projected matte paintings through to expansive CG worlds, digital set dressing and procedural landscapes.

Whether you prefer to use pixels or polygons to create your environments, we would love to hear from you.

Primary Responsibilities:

  • Attend daily progress reviews
  • Create dailies of work for progress reviews
  • Create photo-realistic DMPs with guidance from Senior and Lead DMP artists according to agreed schedule and specifications
  • Assist and develop the look of a shot or sequence with the supervision team
  • Work in partnership Environment TD artists to ensure shots are delivered to the very highest standard
  • Develop set extensions
  • Clean up tasks and grading elements


Extensive knowledge and experience in:

- VFX pipeline for feature films

- High end digital matte painting

- Complex projection setups and slapcomps in Nuke

- Environment asset creation in Maya, ZBrush, Modo or SpeedTree

  • VFX Photography and Photogrammetry workflows
  • Texturing in Mari or Substance
  • Shading, lighting and rendering in Vray or Renderman is an asset
  • Visual development / concept art
  • World building and skydome creation with Terragen or Vue, is a bonus
  • Environment creation in Unreal Engine 4 and/or Houdini
  • Scripting in Python, Tcl or Fabric KL

Language of work will be in English.

This is a project based contract position. Employees receive 5 days paid sick leave prorated per calendar year and 10 days’ vacation per calendar year. Employees will be entitled to benefits after either a 3 or 9 month wait period (depending on eligibility), in which time they will receive the following benefits: health, medical, dental, 1x life insurance, and MSP support.

This position is based in our office, located at 5th Floor, 1132 Hamilton Street, Vancouver, BC V6B 2S2, Canada.

Salary range: $54,080 - $80,000 CAD per annum with eligibility for an annual salary review.

Hours of work: Standard hours are 40 hours per week. Overtime hours may be required.

Mailing Address: 5th Floor, 1132 Hamilton Street, Vancouver BC V6B 2S2, Canada

To apply, please go to this link
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