Job Offer

Lighting & Look Dev artists - TRIXTER Munich/Berlin

Laila Sleimanby on Jul 21, 2017
Munich, Germany
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Job Category
Job Type
Career Level
Pay / Salary
Monthly Salary
Experience Required
2+ Years
Job Description
TRIXTER is currently looking for an experienced Mid/Senior Lighting & Look Dev artist, to start as soon as possible.
Location: Munich or Berlin
Type of Contract: Freelance. The duration will depend on the project

- Lighting and rendering a broad range of high-class shots, from photo realistic visual effects to full CG animation
- Look Development of CG characters, props, sets and VFX elements
- Additional tasks include preparation of on-set captured data (HDRIs) and creating pre-comps in NukeDevelop visual solutions for specific effects
- Realizing the artistic vision of the VFX Supervisor with possible guidance from the CG Supervisor and Lighting Lead
- Consistently delivering shots that are creatively and technically excellent

- Strong Artistic background
- Minimum of 3 years feature film or equivalent high-res (2K) experience
- Expert knowledge in Katana, Maya and Arnold
- Proven in-depth experience in lighting, shading and rendering within a physically based renderer
- Basic Nuke knowledge
- Solid Linux / Terminal knowledge
- Great communication and problem solving skills
- Ability to work well within a team

We are very much looking forward to receiving your application!
Please send us your CV, the earliest commencement date and salary expectation to and/or
Job is On Location
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