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Lighting & Look Dev artists - TRIXTER Munich/Berlin

Laila Sleimanby on Jul 21, 2017
Company
TRIXTER
Location
Munich, Germany
Employer Privacy
Please do not call, visit or contact employer directly.
Job Category
3D
Job Type
Contracted
Career Level
Freelance
Pay / Salary
Monthly Salary
Experience Required
2+ Years
Job Description
TRIXTER is currently looking for an experienced Mid/Senior Lighting & Look Dev artist, to start as soon as possible.
Location: Munich or Berlin
Type of Contract: Freelance. The duration will depend on the project

Responsibilities
- Lighting and rendering a broad range of high-class shots, from photo realistic visual effects to full CG animation
- Look Development of CG characters, props, sets and VFX elements
- Additional tasks include preparation of on-set captured data (HDRIs) and creating pre-comps in NukeDevelop visual solutions for specific effects
- Realizing the artistic vision of the VFX Supervisor with possible guidance from the CG Supervisor and Lighting Lead
- Consistently delivering shots that are creatively and technically excellent

Requirements
- Strong Artistic background
- Minimum of 3 years feature film or equivalent high-res (2K) experience
- Expert knowledge in Katana, Maya and Arnold
- Proven in-depth experience in lighting, shading and rendering within a physically based renderer
- Basic Nuke knowledge
- Solid Linux / Terminal knowledge
- Great communication and problem solving skills
- Ability to work well within a team

We are very much looking forward to receiving your application!
Please send us your CV, the earliest commencement date and salary expectation to laila.sleiman@trixter.de and/or jobs@trixter.de
Job is On Location
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