Job Offer

Matte Painter- Nitrogen Studios, Vancouver

Renee Pirieby on Feb 20, 2017
Nitrogen Studios Canada, Inc
Vancouver, Canada
Employer Privacy
Please do not call, visit or contact employer directly.
Job Category
Animation : 3D Character Animation
Job Type
Career Level
Pay / Salary
Annual Salary
Experience Required
2+ Years
Job Description
Nitrogen Studios is a Vancouver based animation studio looking for a Matte Painter/Digital Environment Artist for upcoming feature film projects.

Position Overview:
The Digital Environment Artist works in collaboration with the Art Director, 3D departments and Compositing, and is responsible for creating and conceptualizing complex digital environments using a variety of 2D, 2.5D, and 3D techniques. The ideal candidate has an exceptional understanding of colour, light, and composition as well as an excellent eye for aesthetics with the ability to produce photorealistic and stylized digital environments.

Duties & Responsibilities:
• Create digital environments and set extensions.
• Work closely with the Art Director, Art, Modeling, and Layout Departments
• Work with CG Supervisor to determine overall approach required for each environment.
• Communicates with the Lighting and Compositing Departments to ensure shots are delivered according to their requirements
• Create shot components by combining rendered elements with 3D models or assets
• Model, UV, texture and shade various assets for environment shots
• Collaborate on the design and concept for architecture, lighting, and graphics that convey the Directors overall vision of the project
• Works with the Production team to help establish schedules and technical needs
• Troubleshoots any issues with background components that may arise
• Able to take direction and constructive criticism from Supervisors and feedback from the Directors

Skills & Requirements:
• 2+ years experience on a feature film as a matte painter/digital environment artist
• BA of Fine Art, Classical Animation, or equivalent required
• Excellent artistic eye for detail with the ability to follow reference material and concept art and to visually interpret the Directors ideas
• Exceptional understanding of 2D design principles such as: balance, rhythm, form, composition, light/shadow, colour etc.
• Experience in modeling, camera projection and composting
• Strong knowledge of Maya, Photoshop, and Nuke.
• Experience with Arnold and Renderman an asset.
• Good understanding of lighting, rendering, and digital compositing
• Ability to communicate and work well in a team environment
• Great problem solving skills and extremely organized
• BC residents preferred, but not required
Job is On Location
Reply   Like  

Quick search:

Enter Keyword(s):

(i.e. job title, company name, etc.) :

searchJob searchMap