Job Offer

3D Artist - Unreal Engine 4

Sanije Mestaniby on Jan 17, 2017
Company
Fish Blowing Bubbles
Location
Munich, Germany
Contact Information
Job Category
3D
Job Type
Full Time
Career Level
Manager/Supervisor
Pay / Salary
Monthly Salary
Experience Required
3+ Years
Job Description
Fish Blowing Bubbles is looking for an Unreal Game Engine 3D Artist.

You will be expertly modeling, texturing and shading key assets for real-time visualization and help troubleshoot developer issues. If you are skilled with Unreal Engine with a strong QA background and an interest in feature film production, please consider applying.

Your tasks:

• Development of engine assets
• Transfer assets from Maya to Unreal4 and vice versa
• Modeling, texturing / material blueprints, lighting and animation
• Programming of C++ plugins
• Work closely with the Art Department -Supervisor and -Team to implement assets
• Consideration of VR requirements and cameras
• Performance optimization


Your profile

• 3+ years’ experience in the game industry
• Proficient experience in asset development with Unreal Engine 4
• Knowledge of scripting C++, Python, Unreal Blueprint
• Knowledge of shader development in Unreal
• Experience with virtual reality development and optimization
• Understanding of 3D software packages; Maya
• Understanding of modeling techniques for game assets
• Understanding of texture mapping
• Self-motivated problem solver, ability to work well independently
• Team Player

Preferred Qualifications
• Bachelor’s Degree in Art and/or Programming in related field

How to Apply
To apply for this position please send your information to jobs(at)fishblowing.com with “Unreal Engine 4” and your name in the subject line.
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