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Lighting and Compositing Artist -->> Nitrogen Studios, Vancouver -->> Project: Trollhunters

Renee Pirieby on Oct 18, 2016
Nitrogen Studios
Vancouver, Canada
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Job Category
Animation : 3D Character Animation
Job Type
Full Time
Career Level
Pay / Salary
Annual Salary
Experience Required
2+ Years
Education Required
Bachelor's Degree
Job Description
A Lighting & Compositing artist, under the direction of the department Leads and Supervisors, is responsible for the lighting and rendering of all 3D elements and the final compositing of high quality production shots. The ideal candidate has an excellent understanding of lighting and composition, with a keen eye for detail.

Duties & Responsibilities:
Light and composite shots per project requirements
Help ensure that the aesthetic goals of the Supervisors and Directors are met in a timely and efficient manner
Ensure shots meet the established render requirements and are delivered within strict deadlines
Present shots in a dailies environment and effectively communicate issues regarding their shots
In conjunction with the department Coordinator, manage logs, data and shot tracking to efficiently track the status of work

Skills & Requirements:
Proficiency with Maya and Nuke (or another node-base compositing system)
Demonstrate an excellent understanding of light, colour, contrast and shading
A thorough understanding of common compositing practices: color correction, camera movement, transforms, motion blur, depth of field, mattes, multi-channel workflows
Excellent communication skills, dedication to responsibilities and attention to detail
Ability to take direction, collaborate, and offer solutions with great problem solving skills
Strong time management and prioritization skills with the ability to juggle multiple assignments
Experience lighting and rendering with Arnold a plus
Experience with Nuke’s 3D and World Point Pass workflows a plus
Experience with Shotgun or other tracking software a plus
BC residents preferred, but not required
Job is On Location
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