Job Offer

Creative Specialist

Trisha Gentryby on Oct 3, 2016
Location
Los Angeles, United States
Employer Privacy
Please do not call, visit or contact employer directly.
Job Category
VFX
Job Type
Full Time
Career Level
Experienced
Pay / Salary
Annual Salary
Experience Required
1+ Years
Job Description
The Company.
Smart software for creative people.

There are three things that make The Foundry unique:

1. Our forward-thinking approach to making creative software
2. The people that drive it
3. Meaningful relationships with our customers

Our software solutions are anything but ordinary. The workflows they create serve multiple industries and generally make doing creative things a walk in the park.

We know that tools in VFX are also relevant to designers and vice versa. It’s that understanding that helps us to develop flexible, open products that solve problems.

The portfolio is as creative as it is technical, packed full of ground-breaking award-winning techy goodness that will have even the most demanding organization or one-man-show salivating

We are a little bit proud of what we achieve at The Foundry and want to take you on our journey with us.
The Job – Creative Specialist – Los Angeles based
This is a key role within the Sales team, reporting into the Head of Creative Specialists, and requires someone who possesses technical, creative and sales skills to demo our software products to clients and prospects around the globe. This posting is looking for someone based in Los Angeles with a travel region that covers most of the mid-west to west coast of North America.

Key Responsibilities include but are not limited to:
• Act as a liaison agent between the clients and The Foundry internal teams such as sales, engineering, support, quality assurance, and documentation to provide timely and constructive feedback.
• Create and maintain tutorials, demos, and scripts to explain workflow and methodologies related to all Foundry products.
• Help create content for trade-shows/master-classes to an extremely high standard on a timely basis.
• Participate in events to promote The Foundry brand and various products (master-Classes, user Groups, trade Shows, etc.).
• Train clients, prospects, resellers, and authorized partners how to use The Foundry products.
• Ensure the authorized partner channel are largely self-sufficient and provide local support when needed.
• Travel where appropriate and be prepared to attend events in other regions if necessary. To understand the needs of customers and providing solutions in regards to pipeline and product implementation.
• Maintain a great relationship with existing accounts, prospects and education facilities.
• Demonstrate the products at a business level and manage the effective use of technical support resources when needed.
• Create reports and provide regular updates as needed.
• Work with new features prior to a beta-testing period to thoroughly test features/workflows at a time suitable for the development team.
• Contribute feedback to marketing materials related to the product providing insight to possible user reactions

Required Skills:
• Strong knowledge of 2D and 3D workflows, techniques, and applications. Must know Nuke with experience using all aspects of the product in production. Must also have experience with at least one of: MODO, Maya, Houdini, or 3ds Max. MARI and other Foundry product experience will be considered an asset.
• Minimum two years production experience with NUKE.
• Strong python scripting abilities is considered a plus.
• Must be familiar with production techniques specifically related to animation and VFX using both 2D and 3D software.
• Experience in at least two of the following markets. (Commercials, Feature Film, Animation, VR)
• Excellent communication skills with excellent listening and spoken and written English.
• Foreign languages are highly desirable and will be hugely advantageous in this role.
• A natural affinity for sales-based tasks – the role will be challenging but with the talent you should thrive.
• Robust, hungry to learn, tenacious and determined – this is not a journey for the faint-hearted.
• Ability to build rapport, influence and explain things clearly.
• An eye for quality and accuracy with attention to detail along with an organised and methodical approach to your work.
• Ability to work in a team as well as using own initiative.
• Highly self-motivated.
• Excellent time management and discipline to work to deadlines.
• Creative problem solving and a logical approach.
• Ability to handle a number of projects at any one time, well organised with the ability to prioritize, multi-task and work with minimal supervision.
• Ability to take on special projects when requested.
• A genuine interest in the VFX, Animation, and VR/AR/MR industries with an appreciation and desire to work on cutting edge creative software development.
• Ability to travel at least 50% of the time and at short notice.
• A self-starter with an entrepreneurial flair, an aptitude to get things done and make things happen with a “get it done” attitude and work ethic.
• Able to grasp and translate technical capabilities and customer behaviour into unique selling points and key user benefits.

More About Us.
The Foundry was established in 1996. It is now the fastest-growing company in its field today, and is internationally renowned for its collaborative and open approach to software development.

The Foundry develops award-winning computer graphics and visual effects (VFX) software used globally by leading artists, designers and creative professionals. The portfolio lets users create inspiring and technical high-end visuals across a wide range of industries including product and concept design, marketing & advertising, media & entertainment and game development.

In September 2012, The Foundry added MODO, a 3D software package that combines modeling, painting, animation and rendering, to its portfolio. In addition to MODO, the product line includes NUKE (industry standard compositing), HIERO (shot conform and review), MARI (3D digital painting), KATANA (a look development and lighting framework), FLIX (collaborative visual story development), OCULA (a stereoscopic correction toolset) as well as a range of plug-ins.

In the design world, MODO enables the creation of a huge variety of things from products and advertising material to games assets, animation projects and beyond.

All of the company’s products, including MODO, are used to created create breathtaking visual effects sequences on a wide range of features, television projects and commercials. High profile examples include Gravity, Pacific Rim, World War Z, The Hobbit and the 2013 Oscar® winner, Life of Pi (Best Visual Effects). In television examples include Once Upon A Time, Falling Skies, Boardwalk Empire and Game of Thrones.

Clients include major feature film studios and post production houses such as Pixar, ILM, Double Negative, The Moving Picture Company, Walt Disney Animation, Weta Digital, Framestore and Sony Pictures Imageworks.

In 2013, The Foundry made the Sunday Times Tech Track 100 for the fourth consecutive year, ranking in 92nd position. This year, the company has also been shortlisted for categories in the UK Tech Awards and the National Business Awards.
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