Job Offer

Compositing Artist

chrysta hiserby on Sep 29, 2016
Rooster Teeth
Austin, United States
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Job Category
3D : 3D Animation
Job Type
Career Level
Pay / Salary
Flat Rate
Experience Required
1+ Years
Education Required
High School Diploma
Job Description
Compositing Artist

Rooster Teeth is looking for a skilled and experienced compositing artist to hop on board and join our ever growing team. The job requires that the applicant be able to both aesthetically and technically produce work required for the show.

Must be able to perform all tasks relating to the compositing process such as layering of elements, tracking, matte extraction, rotoscoping and color correction.
Must have the ability to work within a specified pipeline
Skilled in troubleshooting and can problem solve compositing related issues
Must have the ability to work with multiple departments in order to meet their needs
Have the ability to quickly and efficiently work on a large quantity of shots

Demo reel showcasing strong compositing skills
Knowledge of compositing within After Effects or equivalent software a requirement
1-4 years experience
Experience with a scripting language a plus
Excellent communication skills and has the ability to work well with others

100% Company paid health & dental benefits
401(k) with a company match
Generous paid time off each year
Opportunity for career growth
Flexible dress code
Kitchen stocked with snacks
Pet Friendly


ABOUT Rooster Teeth:
Rooster Teeth is a pioneering studio responsible for some of the biggest online series in history, such as the award-winning and longest-running web series, Red vs. Blue. They also produce the globally acclaimed animated series RWBY, the first western anime series to be distributed in Japan; the award-winning Rooster Teeth Podcast; and Immersion, a reality format that brings video game theory to the real world. Rooster Teeth has a massive global footprint of more than 25 million subscribers to its YouTube Network, 3 million unique monthly visitors to its hub and 1.8 million registered community members. The company was founded in 2003, and is now a subsidiary of Fullscreen, Inc., a global youth media company that develops online creators and produces multi-platform entertainment experiences. Discover more at
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