Job Offer

Technical Artist

Jodie Baldwinby on Aug 26, 2016
St. Petersburg, Russia
Contact Information
Job Category
Job Type
Full Time
Career Level
Pay / Salary
Annual Salary
Experience Required
5+ Years
Job Description
Technical artist makes a bridge between artists and the programmer, acting as an interpreter and problem-solver. Ensuring assets can be rendered without compromising the artistic vision, on the one hand, or busting your memory budget on the other, setting benchmarks for your feature as you go along.


● Establish quick, efficient and clear pipelines
● Prepare coherent documentation for pipelines, tools and procedures
● Do benchmarking through research and testing
● Prototype features and provide transparent accounts of their performance
● Work on creating asset banks (such as textures)
● Ensure coworkers adhere to procedures and standards you’ve established
● Update documentation
● Fix performance bugs and polish features
● Contribute to the team-oriented environment


● 5 years of experience in modeling, sculpting and texturing art content using 3ds Max, Maya, Zbrush and Photoshop (or equivalent packages)
● Experience developing for consoles
● Experience with software such as 3ds Max, Photoshop, or Substance Designer
● Scripting knowledge (C#,JavaScript, maxscript) is an asset
● Ability to act as artist, programmer, diplomat, teacher, communicator, leader, supporter, memory-budget, creator, innovator
● Ability to receive and provide constructive feedback
● Self-motivation, good communication skills, and a great team-player attitude
● English level above upper-intermediate
Job is On Location
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