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Post-production pipeline Designer at Autodesk (Flame, Maya, Shotgun)

Yann Laforestby on Jul 25, 2016
Location
Montreal, Canada
Employer Privacy
Please do not call, visit or contact employer directly.
Job Category
Computer and Software : Custom Software Development
Job Type
Full Time
Career Level
Experienced
Pay / Salary
Annual Salary
Job Description
Are you a post-production pipeline Designer already working with Flame, Maya or Shotgun and interested in joining Autodesk and contributing to enhance Flame’s workflows?

http://jobs.autodesk.com/jobs/product-design/americas-canada-quebec-montr-a...

#flame #shotgun #maya #autodesk #montreal #vfx #visualeffects #canada #pipeline
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