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Post-production pipeline Designer at Autodesk (Flame, Maya, Shotgun)

Yann Laforestby on Jul 25, 2016
Montreal, Canada
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Job Category
Computer and Software : Custom Software Development
Job Type
Full Time
Career Level
Pay / Salary
Annual Salary
Job Description
Are you a post-production pipeline Designer already working with Flame, Maya or Shotgun and interested in joining Autodesk and contributing to enhance Flame’s workflows?

#flame #shotgun #maya #autodesk #montreal #vfx #visualeffects #canada #pipeline
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